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RECEIVING DATA.............Hey Nomad, you're still with us? https://twitter.com/Crysis We're back Baby!

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 Open letter from Cevat Yerli

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KarmaFTW
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PostSubject: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptyFri Apr 22, 2011 4:09 am

This is regarding the modding aspect of the game, and it seems everything crytek use will be given out to us, no word on Dx11 or the lack of players in servers.




Hello to all of you.

Here at Crytek we value our community, and we love what you do with our engine. In recent times our focus has been heavily on the development of Crysis 2, however our modding community has been, and remains, very important to us.

So, I wanted to tell you about our plans for supporting you in the future with some really exciting news, which I want to share with you now. Modding with the most powerful game engine is coming back!

We want to see what you guys can do with CryENGINE 3 and we hope we'll be as amazed with the things you create as we have been over the past few years. This time around, we're going to do things in a different way - offering you the right tools to achieve your vision.

First of all, we will be launching an Editor for Crysis 2 early in summer. This will allow you to build new maps, items and more custom content for Crysis 2. For teams looking for even more creative freedom, we have another option: The free CRYENGINE SDK.
Be Free

In August 2011 we will be launching a free CryENGINE SDK. If you want to use it for fun, like all our previous MOD SDKs it will be completely free of charge, to anyone who wants to play with it! You just register, download the SDK with a personalized license key and you're good to go!
Be Creative

We'll be giving you access to the latest, greatest version of CryENGINE 3 - the same engine we use internally, the same engine we give to our licensees, the same engine that powers Crysis 2.

This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC.
Be The Developer

With all this power in your hands - we know you're going to do some amazing things with the engine, so we're working out how best to support you.

We'll also be sharing our documentation with you, which is written by the developers of the engine, and we'll be giving you a new and improved crymod.com. We'll update the Free CryENGINE SDK regularly, to make sure you have access to all the advances we make to CryENGINE 3.

If you want to use it to make a game to launch commercially, we'd like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally.

If you're looking to use CryENGINE for non-gaming purposes, we'll have a per-seat business model for the engine - please enquire at mycryengine.com for further details.

So to go over the details again:

Our next release will be the Crysis 2 Editor, this is for those of you who want to create content for Crysis 2. In August 2011, we will launch our Free CryENGINE SDK for all of you who want to create totally new content on CryENGINE 3. If you just want to make fun, free projects, you can do that free of charge. If you want to try and commercialise your game, we'll be here to help you with that.

I truly value the contribution you have all made to our company and I hope we can continue giving back to you in future.

All the best,



Cevat Yerli

CEO & President of Crytek

http://crymod.com/

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Tulzer
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptyFri Apr 22, 2011 4:28 am

thanks for that info mate, i've been waiting way to long to find this out Smile


Anyone up for some Crysis 2 Powerstruggle in August......Mesa with vtols? Very Happy
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Mad Aussie Bastard
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptyFri Apr 22, 2011 2:54 pm

Crytek Promises Full Crysis 2 Editor & CryEngine SDK This Summer
Apr 22, 2011 at 12:20 AM - OhmWrecker - 2 Comments
Crytek CEO & President Cevat Yerli wants to make things right with the PC community once and for all. He's now declaring that the company will release not only a fully functional Crysis 2 editor this summer, but also a completely functional and complete CryEngine SDK by August. For users who want to make free content, Yerli is promising that users can do that free of charge. For anyone looking to go commercial the company claims that they will help with that.
We want to see what you guys can do with CryENGINE 3 and we hope we'll be as amazed with the things you create as we have been over the past few years. This time around, we're going to do things in a different way - offering you the right tools to achieve your vision.
First of all, we will be launching an Editor for Crysis 2 early in summer. This will allow you to build new maps, items and more custom content for Crysis 2. For teams looking for even more creative freedom, we have another option: The free CRYENGINE SDK.

I think this will be a great move for the company, and it may even help them compete a little more with the Unreal Engine.GO THE FRO' afro


BEATEN TO IT SO NVM lol
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Tulzer
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptyFri Apr 22, 2011 6:47 pm

it all good
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ShAkaruine
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptySat Apr 23, 2011 6:16 am

http://www.mycrysis.com/forums/viewtopic.php?f=41&t=24690

and PC changes:

• Vote-kicking feature added.
• Added a reserved slot system for server admins.
• Further improvements to anti-cheat measures.
• Objectives are returned if they end up in forbidden areas.
• Fix for Nanosuit Modules that could not be leveled in some circumstances.
• Fix for error logging into multiplayer that would report "Could not connect to Gamespy".
• Fix for unlock tokens sometimes failing to be awarded.
• Fix for inconsistencies with weapon zooming.
• Fix for outdated stats being saved when a client leaves mid-game.
• Fixes to the Nanosuit Reboot option available at level 50.
• Fixed several weapon exploits.
• Fixed a rare issue where auto-aim, stealth kill and grab would not work on an AI.
• Reduced memory footprint of sound.
• Optimized full screen effects on some graphics cards.
• Optimized SSAO on some graphics cards.
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ColdPreacher
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptySat Apr 23, 2011 9:30 am

what's the nanosuit reboot option?
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Tulzer
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptySat Apr 23, 2011 10:18 am

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ColdPreacher
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptySat Apr 23, 2011 10:35 am

i'm capped man haha,
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Serval
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptySat Apr 23, 2011 2:37 pm

It's essentially a CoD Prestige option - Resets everything except your dog tags (I'm not sure if it still resets your total kills on the leaderboards etc.).
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zygurt
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PostSubject: Re: Open letter from Cevat Yerli   Open letter from Cevat Yerli EmptyMon Apr 25, 2011 4:56 pm

Was assuming this would come with Crymod having been down for ages.
Not surprised by the nanosuit reboot thing.
Just need more people in game.
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