Hardcore SND Community Scrim Rules: All CoD members read
Author
Message
Charlie Senior FTW Member
Posts : 2074 Points : 8215 Join date : 2008-10-03 Age : 37 Location : Adelaide
Subject: Hardcore SND Community Scrim Rules: All CoD members read Wed Nov 24, 2010 12:32 pm
Dalek wrote:
HC SND COMMUNITY RULES:
A much more compelling way to scrim in Call of Duty is to ditch the boring CG and play a set of rules developed by HC SND clans.
HC SND offers a more intense game that focuses on strategic positioning of players and reflexes. It involves the same amount of teamwork as any other mode but skill and the ability to think and react quickly are what sets HC SND apart from other modes.
While CG rules have benefits like the lack of perks and the restricting of a lot of guns it cancels out a lot of what the game offers and what makes the multiplayer fun so this post is designed to make sure everyone understands HC SND rules so there is no confusion in game.
Class set-up:
The general rule of thumb for HC SND is "no noob stuff".
Primary Weapon:
- All rifles allowed - All sub machine guns allowed (no akimbo) - INTERVENTION is the ONLY sniper allowed. - Light Machine Guns are allowed but not recommended (unless you want to be called a hacker). - Riot shield is NOT ALLOWED.
Secondary:
- All pistols are allowed. - All machine pistols are allowed (no akimbo) - SPAS12 is the ONLY shotgun allowed. - NO RPGs are allowed.