Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
Subject: Re: Crossroads Racing Tue Nov 02, 2010 8:30 am
yeh but i cant jump into the game without that red box shit and dying
and some of the stuff is missing
Avalost Guest
Posts : 306 Points : 5900 Join date : 2009-08-06
Subject: Re: Crossroads Racing Tue Nov 02, 2010 8:34 am
Hmm, you still need to find out how to remove forbidden area, or you could go into god mode for now if you can find what the command was, I can't remember. Idk why stuff would be missing : (
ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
Subject: Re: Crossroads Racing Tue Nov 02, 2010 8:36 am
but the forbidden area was gone last i was making it the forbidden area is practically everywhere on the map for some reason. i then saved it/closed it went to eat lunch, came back re opened it and got these errors =='
Avalost Guest
Posts : 306 Points : 5900 Join date : 2009-08-06
Subject: Re: Crossroads Racing Tue Nov 02, 2010 8:45 am
While you were at lunch I came along and stuffed it all up haha.
Nah I'm just giving it a go myself atm after Wounded's nagging, so hopefully he can help you out soon.
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Tue Nov 02, 2010 12:13 pm
Syler, you should be able to see a red barrier around the map, thats the forbidden area, click on it and delete it.
its like when u use a pen tool it looks like that
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Tue Nov 02, 2010 12:33 pm
no you dont just delete it as it makes the whole area forbidden u need to find the forbidden enitiy....looking like a no smoking symbol....
I'll find an easy way to find it in a few mins when my Mod SDK has finished downloading
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Tue Nov 02, 2010 12:39 pm
here you go
Oh and i only use the 32bit version as it the most stable
ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
Subject: Re: Crossroads Racing Tue Nov 02, 2010 12:51 pm
hmm okay. seems to happen everytime i delete shape1 entity surrounding the map. its this red line.
EDIT: tulzer you legend haha. it worked. cheers for that
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Tue Nov 02, 2010 12:57 pm
i'm great
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Tue Nov 02, 2010 1:29 pm
Tulzer wrote:
no you dont just delete it as it makes the whole area forbidden u need to find the forbidden enitiy....looking like a no smoking symbol....
I'll find an easy way to find it in a few mins when my Mod SDK has finished downloading
LOLOL
i deleted mine, and thought it worked cause when i spawned in game it didnt say anything, i put it on server...BAM whole area was forbidden rofl!
that teaches me to delete red barriers.
Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Tue Nov 02, 2010 1:39 pm
did i tell you i will be the champion of racing maps
just putting that out there
CHAMPION
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Tue Nov 02, 2010 1:53 pm
well my testing car is ready
Edit....this is better
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Tue Nov 02, 2010 2:02 pm
TULZER nice lol
im making a custom map tarmac cause its the biggest, just modding abit out of it, guna be my permanent tarmac tulz get on steam i need help with desalination and changing lighting underwater in sandbox.
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Tue Nov 02, 2010 3:24 pm
Did you make the model tulzer, or import it from a game?
Also I think theres a website with opensource/CC content such as blueprints, models, animations etc that you can use in projects. Forget the address temporarily but I'm sure a quick google search will find it.
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Tue Nov 02, 2010 3:33 pm
i got that lambo off crymod a while back....i'll up load the pak file for it tomoz if anyone is interested....i changed the colour by playing with the diffuse settings within the material editor of the sandbox editor
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Tue Nov 02, 2010 4:01 pm
nice ;D is it drivable? :O whats its max speed?
...so im edditing my map, and i export to download bla bla, and it thrashes my disk for a minute, then i go in download.zip and what ya know, its empty, WTF.
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Wed Nov 03, 2010 1:41 am
Tulzer wrote:
i got that lambo off crymod a while back....i'll up load the pak file for it tomoz if anyone is interested....i changed the colour by playing with the diffuse settings within the material editor of the sandbox editor
Sweet was just wondering where it came from Upload it if you got the chance or link us to it
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 2:01 am
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Wed Nov 03, 2010 2:23 am
Lilboots wrote:
did i tell you i will be the champion of racing maps
just putting that out there
CHAMPION
i believe he will win, wat a legend
+1
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 2:39 am
u no longer FTW lilboots?
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Wed Nov 03, 2010 3:22 am
Cheers tulzer
Man nice map haha wario stadium is a fucking ace choice, loved that =P How long has that taken you?
Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Wed Nov 03, 2010 3:23 am
Negatory, im a free agent now
But back to the race,
+2 to that race legend, boots is going to win
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 4:13 am
yeah the scale of the actual track could fit on the back of the nano suit so i scaled up so in the pic is about 6 cars wide so theres room to race...i could make it smaller or bigger for whatever reason. Texturing is being a real shit, trying to remember what i have done in the past...will probably need to revise over some tut's b4 i get the track going.....
having trouble with the real time showing of textures, i press the button so it should work but it resets itself every time i return to it
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 4:54 am
Just a driver through...i had an emulator running the map in the background so thats the music part of it, i will implement something like that later directly into the map
(its not yet processed on youtube....give it a bit)
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Wed Nov 03, 2010 5:08 am
video is unavailable
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Wed Nov 03, 2010 5:17 am
Wounded wrote:
are u exporting to engine first
yup but still nothing :S
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Wed Nov 03, 2010 6:31 am
Wounded wrote:
Tulzer wrote:
(its not yet processed on youtube....give it a bit)
I am retarded and didn't even see the writing underneath the video Nothing new =P
Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Wed Nov 03, 2010 6:31 am
yea i need to watch it, as wen i get back to win you will all have superior training and all i will have is a video to study
get a detailed one wounded, is this running on our second server or the main one
boots
JimmyMosquito Senior FTW Member
Posts : 577 Points : 6443 Join date : 2008-10-02
Subject: Re: Crossroads Racing Wed Nov 03, 2010 7:31 am
would be interested in racing but really can't be fucked playing normal wars maps to reach it.
JimmyMosquito Senior FTW Member
Posts : 577 Points : 6443 Join date : 2008-10-02
Subject: Re: Crossroads Racing Wed Nov 03, 2010 8:02 am
time to bring out the old beast
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 8:34 am
the vid is still saying processing in my profile.....something is fucked
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Wed Nov 03, 2010 10:14 am
Tulzer wrote:
the vid is still saying processing in my profile.....something is fucked
youtube can be pretty shit sometimes.
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Wed Nov 03, 2010 10:50 am
i've just reinstalled windows 7 on a different partition....getting 3dsmax 11 so i can start from scratch and no previous config issues
ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
Subject: Re: Crossroads Racing Wed Nov 03, 2010 11:40 am
my tarmac one is nearly completed.
just gotta add in the side cars, and figure out to do flowgraph or whatever it is you call it lol
Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Wed Nov 03, 2010 12:52 pm
if you can make a hard map names bootsies play ground go ahead lol
would be totally awesome
Kel Guest
Posts : 1091 Points : 7005 Join date : 2009-05-08 Age : 35 Location : Sydney
Subject: Re: Crossroads Racing Thu Nov 04, 2010 1:38 am
Holy fuck that was epic ^^ .. Made me wanna cum in my pants lmao
Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
Subject: Re: Crossroads Racing Thu Nov 04, 2010 2:30 am
haha wounded that is sooo good, cant wait to play that, i was thinking to myself, how will this determine the winner lol, then pow..... NUKE
Brilliant WD man cant wait to play it
boots
by the way if you play like you did there you have no chance
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Thu Nov 04, 2010 2:52 am
and booby traps?
your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
Subject: Re: Crossroads Racing Thu Nov 04, 2010 4:29 am
rofl
nice map wounded, thought it was a sprint, then maybe youd make it a circuit by having mad jumps rejoin back into the race, but i see its a sprint thats cool though.. lots of points to fuck up and let others catch up etc.
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Thu Nov 04, 2010 5:32 am
hey wounded, how about a cave in the mountain to race through? :O
Tulzer Guest
Posts : 960 Points : 6327 Join date : 2010-07-12
Subject: Re: Crossroads Racing Thu Nov 04, 2010 5:40 am
voxels are very gay to make....cool when dont properly but horrible to make
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Thu Nov 04, 2010 5:59 am
should see my tarmac filled with voxels awesom fun once u get the hang of it xD
JimmyMosquito Senior FTW Member
Posts : 577 Points : 6443 Join date : 2008-10-02
Subject: Re: Crossroads Racing Thu Nov 04, 2010 8:57 am
looks good man, nice job.
sErBz Guest
Posts : 582 Points : 6542 Join date : 2008-10-05
Subject: Re: Crossroads Racing Thu Nov 04, 2010 1:14 pm
Wounded I gotta say. I really love what you have made here! And I think that it should be a TAC to determine the winner instead of a finishing line. Makes things more interesting. Lol.
Avalost Guest
Posts : 306 Points : 5900 Join date : 2009-08-06
Subject: Re: Crossroads Racing Thu Nov 04, 2010 2:39 pm
He's gonna work on turning it into a vote if he can tho. Tac is cool but 1 race is too short and people want more goes.
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Thu Nov 04, 2010 2:42 pm
how about TAC determines weather or not to restart race ? if winner uses tac then restart. obviously messages or signs saying if u use tac restart will begin when all players have finished or w/e
ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
Subject: Re: Crossroads Racing Fri Nov 05, 2010 12:31 am
you know how theres a command that goes something like x_disarm_player or whatever it is. that forces them out of the car.
reckon theres a command in the new ssm, that will force them INTO the car, unable to come out therefore forcing them into driving or driving lol.
only flaw i guess would be if your car flipped and you couldn't get out lol
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Fri Nov 05, 2010 11:49 am
Hey wounded how did ya get teleport working? getplayerPOS doesnt work in multiplayer :S thats only way i know how to make it.
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Fri Nov 05, 2010 8:05 pm
^ nvm figured it out.
Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
Subject: Re: Crossroads Racing Sat Nov 06, 2010 5:12 am
i used Beam entity, proximity trigger, and local player.