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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Cliff Ambush Sat Jun 05, 2010 7:19 am | |
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Last edited by psyphtoix on Sat Jun 05, 2010 8:51 am; edited 1 time in total |
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Dessicrater Senior FTW Member
Posts : 2783 Points : 8760 Join date : 2009-02-19 Age : 41 Location : Porto, Victoria
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 7:29 am | |
| Looks nice, did you design it? |
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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 7:45 am | |
| yep I think I first started it in april... 15 megabytes |
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Dessicrater Senior FTW Member
Posts : 2783 Points : 8760 Join date : 2009-02-19 Age : 41 Location : Porto, Victoria
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 8:28 am | |
| well, when you're ready post a link to download from somewhere and the guys will all get a look |
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Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 8:29 am | |
| kinda reminds me of COD4. nice =) |
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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 8:38 am | |
| server is running named Cliff Ambush TIA BETA TEST it will autodownload hereis the hotlink
Last edited by psyphtoix on Sat Jun 05, 2010 10:27 am; edited 1 time in total |
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Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 9:05 am | |
| Hey psyphtoix, im new to crysis SDK is it ok if i can open it up and play around alittle to get a better understanding of how things work =) |
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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 9:19 am | |
| yeah u can hack it up in the editor if u want and see what I've done |
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Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 9:31 am | |
| Much appreciated, thanks. |
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sErBz Guest
Posts : 582 Points : 6542 Join date : 2008-10-05
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 9:50 am | |
| Very good map mate. And definitely a change of map style. Nice work |
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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Re: Cliff Ambush Sat Jun 05, 2010 10:13 am | |
| Cheers!
It's probably time I started turning it into cliff assault, the PS version. I hate adding PS elements haha... |
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KarmaFTW Moderator
Posts : 2056 Points : 7891 Join date : 2009-01-02 Age : 35 Location : in the bushes outside your window
| Subject: Re: Cliff Ambush Sun Jun 06, 2010 5:15 am | |
| - Wounded wrote:
- Virtuoso X wrote:
- Hey psyphtoix, im new to crysis SDK is it ok if i can open it up and play around alittle to get a better understanding of how things work =)
its the SANDBOX EDITOR not the SDK LOL |
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Virtuoso X Guest
Posts : 1471 Points : 7090 Join date : 2009-12-29 Age : 33 Location : 7th Pitt of Hell
| Subject: Re: Cliff Ambush Sun Jun 06, 2010 6:07 am | |
| Oh cut me some slack, im new to the world of "crysis sandbox" only thing ive done is some halo editing |
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Gone_TroppoFTW Senior FTW Member
Posts : 525 Points : 6339 Join date : 2008-10-02
| Subject: Re: Cliff Ambush Mon Jun 07, 2010 6:15 am | |
| When your ready for a final release, I'd suggest you remove the .cry file,
It will significantly reduce the overall file size and it will also stop people from going in and changing stuff around and ripping off your hard work and calling it their own. |
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psyphtoix Guest
Posts : 31 Points : 5574 Join date : 2009-09-19
| Subject: Re: Cliff Ambush Sat Jun 19, 2010 10:54 pm | |
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