ouch i wanted to post something, but free email accounts / domains are not allowed to sign up.
i was going to criticise some peoples posts for some things such:
- as 'invisible gauss snipers' although a pain in the neck, gauss makes it easy to find people and can be taken out with a regular sniper.
- the idea of a persistent award system as in persists through each round would just ruin the game, as all the better players would have amazing stuff compared to newer players.
- "i cant see anything on my screen because of those huge icons"
holy motherfucking shit just turn off 3D objectives or toggle them with 'O'
- strafing is indeed retarded with the glitch strafing, that should be fixed, too much fucking with hit reg and is the ONLY thing that makes it anywhere near what you could call a Quake 3 shooter. otherwise this game is NOT a quake 3 shooter
- i personally like the game because of the complex objective gamemode known as powerstruggle. like really now thats fucking way cool, better than BF2.
dont like BF2 squad systems because then youre forced to rely too much on the lack of noobyness from other players to do well and thatd get frustrating. +fighting over roles, etc..
and those COD4 and BF2 unlocks are hardly different to the crysis in round ranks
- cant be as pretty as single player as the higher the resources you use the poorer performance for most people, meaning you cant fucking play
- wars is heaps fucking easy to get kills, it only takes a few shots, everyone just fucking misses!
ok alot of these issues are directly a result of peoples failure to master that steep learning curve. if someone so could post my following criticisms i'd appreciate it:
- Your Dog wrote:
Cons:
Poor performance after 24+ players on a server
Strafe Glitch messing up hit reg
Steep Learning Curve
Pros:
Interesting complex objective game type (power struggle)
Variety of vehicles and equipment to take each other out (AA and Gauss tanks > Vtols > Infantry >AA and Gauss tanks)
Steep Learning Curve = rewarding enough knowing you can play the game well
Further notes:
Crytek should be open to encourage server support especially that has been offered through SSM by modifying servers tastefully, as well as provide some sort of guide to get started with a proper dedicated server.
Needs a proper tutorial to teach people alot of basic, overlooked things
reading over that thread shows me how badly they need a tutorial just to show some fucking goddamn basic things. i guess its just basic to me though. i thought my tutorial woulda been patronising.