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 Crysis Nanosuit 2 full size statue

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cosmic
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PostSubject: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 12:42 am

This is a full size statue from the Gamescom 2009 press conference during release of the Nanosuit 2. Nomad has been working out!





Old v New


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Last edited by CosmicFTW on Mon Jan 11, 2010 1:33 am; edited 2 times in total
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 12:47 am

Think the old suit looks better, but new one looks beefier.
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 12:51 am

old suit looks better imho, nicer detail and subtle differences. plus the newsuit looks like it ate the old suit, and its stuck in the new suit's chest.


does that model light up? if it did that'd be sick. like red and yellow lights. maybe a voice to go with it
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 11:03 am

yeah the old suit looks shitloads better, whats the idea behind the beefing up? he just looks fat. Cloak isn't going to help him when he can't get through doorways.
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 11:20 am

I agree, the old suit has some details that make it better. Its a more realistic looking suit I think. However, I actually think that the physique of the nanosuit 2 is better. Its way has way more beef I know, but its more like that 'superhero' kind of shape, and its proportions look better than the one. I find the arms and chest to be a bit sunken and thin on the old suit.
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 3:20 pm

new design is shit, looks like he is wearing a g-string

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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 3:37 pm

why were u looking at his g-string?

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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 3:46 pm

personally, a big beefy guy is crap! The thinner model looks like he'd kick box the fuck outta the big slow swinging powerhouse. What should happen for the game is a SLIGHT small RPG system, the choice to kit out a nano soldier to cater for your way of playing!

You like stealth, you get a suit more catered for that, less capable of taking a beating, you like strength you get one that copes with big guns, way less recoil and such, able to use strength to do great damage with fists. Speed mode would look more like the suit now, lets you react quicker, similar to stealth but slightly not as weak, then finally the armour version which means your awesome in fire fights but dont expect to be smashin down walls or running large stealth missions and such.

They should put that in to effect, will give a more personal experience with the suit, it'll still have all the usual suit features but just be better at one than the other or just opt for the standard suit.

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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 3:54 pm

Think they made him bigger so that it becomes easier to hit him.


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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 3:58 pm

Dessicrater wrote:
personally, a big beefy guy is crap! The thinner model looks like he'd kick box the fuck outta the big slow swinging powerhouse. What should happen for the game is a SLIGHT small RPG system, the choice to kit out a nano soldier to cater for your way of playing!

You like stealth, you get a suit more catered for that, less capable of taking a beating, you like strength you get one that copes with big guns, way less recoil and such, able to use strength to do great damage with fists. Speed mode would look more like the suit now, lets you react quicker, similar to stealth but slightly not as weak, then finally the armour version which means your awesome in fire fights but dont expect to be smashin down walls or running large stealth missions and such.

They should put that in to effect, will give a more personal experience with the suit, it'll still have all the usual suit features but just be better at one than the other or just opt for the standard suit.


but then it will make it like every other fps war game that is developed for individual game style, like in bf2, a medic, spec ops, sniper etc.. the suit just looks bad, it looks like he is a weight lifter

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Charlie
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 4:20 pm

i want one to wear. I'll be ahead of fashion. Cool

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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 5:55 pm

wounded just leaked in his pants

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PostSubject: Re: Crysis Nanosuit 2 full size statue   Mon Jan 11, 2010 6:30 pm

Dessicrater wrote:
personally, a big beefy guy is crap! The thinner model looks like he'd kick box the fuck outta the big slow swinging powerhouse. What should happen for the game is a SLIGHT small RPG system, the choice to kit out a nano soldier to cater for your way of playing!

You like stealth, you get a suit more catered for that, less capable of taking a beating, you like strength you get one that copes with big guns, way less recoil and such, able to use strength to do great damage with fists. Speed mode would look more like the suit now, lets you react quicker, similar to stealth but slightly not as weak, then finally the armour version which means your awesome in fire fights but dont expect to be smashin down walls or running large stealth missions and such.

They should put that in to effect, will give a more personal experience with the suit, it'll still have all the usual suit features but just be better at one than the other or just opt for the standard suit.



+1 thats a sweet idea
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PostSubject: Re: Crysis Nanosuit 2 full size statue   Tue Feb 02, 2010 2:30 am

old suit is better, harder to aim, this is gunna be easier to aim at.
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Crysis Nanosuit 2 full size statue

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