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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Arena - Fists Map Thu May 28, 2009 5:54 pm | |
| Slapped this together. What you guys think? Wednesday night fistycuffs map? 100fps on High ^_^ No weapons or barely anything in the map. Can add whatever, but just kept it simple for it's purpose. |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Thu May 28, 2009 6:52 pm | |
| i reckon thats fuckin perfect. nice big open space, two of them even, joined by a little corridor which gives a lil more fighting space. 2 exits for each hangar is good too means youre not exactly boxed in. |
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Carts FTW Clan Member
Posts : 1059 Points : 6620 Join date : 2008-10-01 Location : Katherine!
| Subject: Re: Arena - Fists Map Fri May 29, 2009 2:38 am | |
| nice map mate
shin is so hot right now |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Fri May 29, 2009 3:47 am | |
| lol cheers guys :>
Should i add just random stuff in like tables and bins or just keep it bare like it is? I'd like to eventually put an actual boxing ring in with ropes and shit, but that'll probably take a little while to put together. |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Fri May 29, 2009 8:16 am | |
| hmm maybe a few things so its not too bare, and to keep it interesting, but dont over do it |
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(F_ck) Pauline. Guest
Posts : 500 Points : 6341 Join date : 2009-02-24
| Subject: Re: Arena - Fists Map Fri May 29, 2009 8:20 am | |
| Yes its ok, should suit my special fisting skills.... |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Fri May 29, 2009 8:28 am | |
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cosmic Senior FTW Member
Posts : 2001 Points : 8115 Join date : 2008-10-08 Age : 51 Location : The cosmos
| Subject: Re: Arena - Fists Map Fri May 29, 2009 8:38 am | |
| Shin if anything could you put a raised platform in the middle like a boxing ring? Then it would be like a real title fight and the king fister could be in the ring waiting for challengers etc lol. All the others could stand round watching hahaha would make a great screeny! Cos |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: Arena - Fists Map Fri May 29, 2009 8:59 am | |
| sorry cos but that would make it gay.....saying in a sent voice**"I'm the king Fister, who is next to challenge me?".......random rings sounds alright but i think just an all out war will do just fine |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Fri May 29, 2009 3:25 pm | |
| Beat you to it Cos! haha Just gotta do the ropes. I've only put a ring in one arena. Fixed up the shadows and placed a few objects here and there. I've got a big Plasma TV in there as well, hanging off the wall, which you can get it to play certain stuff, so would be shit funny to put some boxing footage on it |
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cosmic Senior FTW Member
Posts : 2001 Points : 8115 Join date : 2008-10-08 Age : 51 Location : The cosmos
| Subject: Re: Arena - Fists Map Fri May 29, 2009 4:19 pm | |
| Awesome Shin lol.....would be good if ya could play music videos on the plasma with sound hey lol The eye of the Tigerrrrrrrr...... |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: Arena - Fists Map Fri May 29, 2009 5:41 pm | |
| i can make u have eye of a tiger playing in the level....the sound not the vide |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sat May 30, 2009 2:18 am | |
| I haven't played with sounds but i'll give it a go Cage match would be pretty awesome rofl. Just a caged door on it, roof covered in cage! mwuahahaha |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: Arena - Fists Map Sat May 30, 2009 3:27 am | |
| is it possible to flowgraph a mod in that greatly reduces the damage of punches (like 10 hits in str to kill) while in the cage, that would make for some awesome cage fights |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Sat May 30, 2009 4:56 am | |
| yeah put a fuckin cage in! lol this is getting better n better
slap up a few logo's too that are funny and maybe the FTW one somewhere, give it a bit of 'colour' oh and a vending machine for refreshment =] |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: Arena - Fists Map Sat May 30, 2009 5:04 am | |
| rofl good luck with logos |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sat May 30, 2009 8:45 am | |
| rofl, put your sig's in and have like a trophy section? haha
As for flowgraphs for str mode, why not just do it in armour mode? |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: Arena - Fists Map Sat May 30, 2009 8:47 am | |
| on our server armour punches kill in 1 hit to the face. Also i was looking at making it take 10-15 hits not like 2 or 3 in unmodded patch 1.5 |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Sat May 30, 2009 9:19 am | |
| all melee attacks were increased in damage with the latest patch. hence the two shot punches, 1 shot if they arent in armor |
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DaPony Guest
Posts : 247 Points : 6054 Join date : 2008-11-23 Location : Look through your window!!!
| Subject: Re: Arena - Fists Map Sat May 30, 2009 9:34 am | |
| takes note: people like tiny maps that involve fisting |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: Arena - Fists Map Sat May 30, 2009 9:34 am | |
| thing is because the damage was multiplied to make str punches kill in 1 hit pre patch, and that value hasnt been changed, now armour mode is far more powerful relative to str punch than it should be. |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Sat May 30, 2009 10:18 am | |
| speed mode punch is the same as armor punch. just you get in there quicker ;-) |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sat May 30, 2009 2:03 pm | |
| I think in the levelrotation.xml file you can specifiy certain settings, which means you could specify the melee damage... not 100% sure on that though. |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: Arena - Fists Map Sat May 30, 2009 2:21 pm | |
| i know how to change it for the whole map using the ssm, i was wondering if it is possible to make an area inside the cage where that applies |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sat May 30, 2009 4:19 pm | |
| Could be wrong, but i didn't think you could actually have flowgraphs in MP. /shrug
Didn't get a chance to have a play with it tonight but should be able to finish it off tomorrow at work. :> |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: Arena - Fists Map Sat May 30, 2009 6:14 pm | |
| what could be done is hav a few areaners that hav high walls so no one can run when in there.....another idea is to makw a Cage battle with everyone spawning in a small area like 15x15 epic |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sun May 31, 2009 1:23 pm | |
| LOL, would be over in 3.5 seconds The ring is now a cage Pics later! Zombies to kill! |
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Shinanigans Guest
Posts : 281 Points : 6016 Join date : 2009-03-29
| Subject: Re: Arena - Fists Map Sun May 31, 2009 4:29 pm | |
| Haha yeah, turns out it's a bigger area than i thought As per the discussion tonight, i'm going to remove the second building as it's just better to have everyone in the one building. Not gunna put spawns inside the ring because if people are dueling and someone dies, they'll respawn in the middle of the fight haha I'm thinkin it'd be pretty cool to actually make the map really dark and then really light up the ring, as we said, like a proper stadium looking setup. |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: Arena - Fists Map Sun May 31, 2009 4:51 pm | |
| depends though you could have two rings to get multiple fights going at once. or better yet four! that way we can do the stuff quickly if people want to get it on rather than watch
and if you have at least one open area then we can still have afree for all if we want, though it should be littered with some kind of debris to make it interesting. otherwise itll just be whoever can sit in a corner proned long enough.. |
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