| Highland Teaser (56k Warning) | |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Highland Teaser (56k Warning) Fri Feb 26, 2010 5:27 pm | |
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Last edited by Sasstraliss on Tue Mar 30, 2010 12:00 pm; edited 4 times in total |
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bob Senior FTW Member
Posts : 1052 Points : 6915 Join date : 2008-10-02 Location : M Town Massive
| Subject: Re: Highland Teaser (56k Warning) Fri Feb 26, 2010 6:06 pm | |
| That first pick with the confirers looks great. |
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NanoSnipeFTW Senior FTW Member
Posts : 750 Points : 6472 Join date : 2008-10-01 Age : 35 Location : Brisbane, Land Down Under
| Subject: Re: Highland Teaser (56k Warning) Fri Feb 26, 2010 10:33 pm | |
| That second pic shows bunker rape to the max for me. thats all I see there, a fuckn death trap |
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ColdPreacher Guest
Posts : 2104 Points : 8113 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 1:40 am | |
| agreed lol. so many places to just camp it out and pick em off as they come out |
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Guest Guest
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 1:54 am | |
| lighting in the cave looks a bit. well. weird. |
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KarmaFTW Moderator
Posts : 2056 Points : 7898 Join date : 2009-01-02 Age : 35 Location : in the bushes outside your window
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 3:48 am | |
| - TraeliumFTW wrote:
- lighting in the cave looks a bit. well. weird.
Yep to me looks like half life lighting |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 4:11 am | |
| The feedback about the cave is good, this is what I'm after.
The lighting in the cave's going to be difficult to change, but it's possible with the use of visareas. As for more pictures...Give me a minute.
EDIT: I've got some new ideas to get rid of the current caves, and change their layout completely to avoid rape. In your opinion, is it those platforms and open areas that enable the bunker rape? Or just the various tunnel systems? |
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Dessicrater Senior FTW Member
Posts : 2783 Points : 8767 Join date : 2009-02-19 Age : 41 Location : Porto, Victoria
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 7:06 am | |
| what you can do is raise the bunker off the ground and lower the platforms as anyone who holds a high ground is usually going to win a fight. |
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sErBz Guest
Posts : 582 Points : 6549 Join date : 2008-10-05
| Subject: Re: Highland Teaser (56k Warning) Sat Feb 27, 2010 7:12 am | |
| - Dessicrater wrote:
- what you can do is raise the bunker off the ground and lower the platforms as anyone who holds a high ground is usually going to win a fight.
Good idea. Also, have some barricades or something like that so that those who exit the bunker are able to have some sort of cover. |
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Lilboots Guest
Posts : 2081 Points : 8065 Join date : 2008-11-17 Age : 37 Location : Brisbane
| Subject: Re: Highland Teaser (56k Warning) Sun Feb 28, 2010 1:52 pm | |
| or you can just create a much smaller cave for the bunker, more exits
yea anyone who holds the high ground usually wins if they weren't leaving from a single 1m wide doorway lol..... |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 8:18 am | |
| Alright guys, I've replaced the cave bunker with a new one. Take a look and see what you think. |
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Guest Guest
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 8:24 am | |
| looks good. is it gonna be ready for crysis2 ? |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 8:50 am | |
| - TraeliumFTW wrote:
- looks good. is it gonna be ready for crysis2 ?
That's implying that Cryengine 2 products will work with CryEngine 3. Unlikely, but possible. I will ensure that Highland will be around for Crysis 2, and if that means re-doing it all, I will do that. I just really want to aim for a PS map that has the same qualities of a Crytek map in both balance and professional level design. And you guys, (being the masters of Crysis) can help me by giving feedback and ideas. |
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Guest Guest
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 9:05 am | |
| can you get some clouds on the mountains kind of like these |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 9:57 am | |
| - TraeliumFTW wrote:
- can you get some clouds on the mountains kind of like these
Yeah man. That'll get put in when I do the 'final touches'. Thanks for the suggestion though, that's a good idea. |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 12:01 pm | |
| Alright guys. I've got some demonstrations on the front of the prototype area. It's something new, asnd fyi the water right infront of the prototype door (where the waterfall falls) is quite deep, this enables hilarious cover and water jumping.
Thoughts? |
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Guest Guest
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 12:10 pm | |
| So when is this mao going to be on a server, looking pretty good, would also like to play it some soon, to see what its all about. |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 12:35 pm | |
| - IllicitFTW wrote:
- So when is this mao going to be on a server, looking pretty good, would also like to play it some soon, to see what its all about.
Well, it's going into beta in a couple of weeks. I'm aiming to get it on FTW's server, so that means a lot of work in balanace, de-laggifying, and plain sexyness. |
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Charlie Senior FTW Member
Posts : 2074 Points : 8211 Join date : 2008-10-03 Age : 37 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 1:13 pm | |
| Interesting. I hope it's not gigantic. Not many people play anymore |
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Sasstraliss Guest
Posts : 52 Points : 5582 Join date : 2009-10-23 Age : 31 Location : Adelaide
| Subject: Re: Highland Teaser (56k Warning) Tue Mar 30, 2010 1:39 pm | |
| - CharlieFTW wrote:
- Interesting.
I hope it's not gigantic. Not many people play anymore It's Deso/Crossroads sized. Just keep in mind much of the terrain is roamable, with some areas with really tall grass, and others with a deeper forest feel. It's great for sniping, great for hiding, great for ambushes. I've made sure it's not a mirror image in terms of capture points like desolation is, but everything should still be balanced. |
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psyphtoix Guest
Posts : 31 Points : 5581 Join date : 2009-09-19
| Subject: Re: Highland Teaser (56k Warning) Fri May 28, 2010 8:59 am | |
| just for reference you could always drag some or all of the spawn points in the bunker somewhere outside the bunker.... kinda voids the purpose of the bunker as a fortress but can be done effective very easily |
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