Clan FTW Australia
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeSearchLatest imagesRegisterLog in

RECEIVING DATA.............Hey Nomad, you're still with us? https://twitter.com/Crysis We're back Baby!

Share | 
 

 Custom CFG For CW

View previous topic View next topic Go down 
AuthorMessage
buckethead121
Senior FTW Member
buckethead121

Posts : 978
Points : 6906
Join date : 2008-10-27
Age : 39
Location : Hamiltron

Custom CFG For CW Empty
PostSubject: Custom CFG For CW   Custom CFG For CW EmptySat Dec 26, 2009 7:37 am

I been playing around with custom config file to get me the most fps and also improve my lag:
Here what you need to do to start optimising you crysis wars.
1:Open you Crysis wars config folder. for my is D:\games\electronic arts\crytek\crysis wars\game\config
2:Create a new system.cfg file, you can either copy one of the file that ends with config and rename it system.cfg or create a new one with notepad
3: Here the long list, if you wanna find what everything does then i will post it in another thread

r_DisplayInfo = 1
r_motionblur = 0
e_particles_thread = 1
r_TexturesStreaming = 0
r_GeomInstancing = 1
cl_bandwidth = 100
cl_packetRate = 100
g_dof_ironsig = 0
e_shadows = 0
d3d9_TextureFilter = bilinear
e_proc_vegetation = 0
e_vegetation_wind = 0
e_flocks = 0
e_clouds = 0
s_SpeakerConfig = 3

sys_spec_GameEffects = 2
sys_spec_ObjectDetail = 1
sys_spec_Particles = 1
sys_spec_Physics = 2
sys_spec_PostProcessing = 1
sys_spec_Quality = 1
sys_spec_Shading = 2
sys_spec_Shadows = 2
sys_spec_Sound = 4
sys_spec_Texture = 1
sys_spec_VolumetricEffects = 1
sys_spec_Water = 1

;[~]CUSTOMIZED THESE SETTINGS FOR A CRAP COMPUTER[~]

con_restricted = 1
r_width = 1280
r_height = 800
r_VSync = 1
d3d9_TripleBuffering = 1
r_displayinfo = 1
sys_budget_videomem = 512
sys_budget_sysmem = 2048
sys_physics_CPU = 1
r_ShadersAsyncCompiling = 1
r_ShadersDynamicBranching = 0
r_ShadersStaticBranching = 1

;[~]BASE PERFORMANCE BOOSTERS[~]

e_cbuffer = 2
cl_hitBlur = 0
cl_hitShake = 0
r_MultiGPU = 0
r_GeomInstancing = 1
e_particles_thread = 1
es_ondemandphysics = 1
gpu_particle_physics = 1
r_CullGeometryForLights = 1
e_vegetation_static_instancing = 0
e_recursion_occlusion_culling = 1
e_hw_occlusion_culling_objects = 1
e_hw_occlusion_culling_water = 1
e_terrain_occlusion_culling = 1
e_terrain_occlusion_culling_version = 0
e_terrain_occlusion_culling_max_dist = 200


;[~]SPEAKER CONFIGURATION SETTINGS[~]

s_SpeakerConfig = 3

;DELETED HDR

;[~]CUSTOM AMBIENT OCCLUSION SETTINGS[~]

e_terrain_ao = 0
r_TerrainAO = 7
r_TerrainAO_FadeDist = 3.5
;[~]CUSTOM SCREEN-SPACE AMBIENT OCCLUSION SETTINGS[~]

r_SSAO = 0


;[~]OBJECT-QUALITY SETTINGS[~]

e_obj_quality = 2
e_proc_vegetation = 0
ca_useDecals = 1
e_decals = 1 ;
e_decals_allow_game_decals = 1
e_decals_life_time_scale = 0.5
e_lod_ratio = 7
e_lod_min = 2
e_view_dist_ratio_detail = 19
e_view_dist_ratio_vegetation = 25
e_vegetation_min_size = 1.5
i_rejecteffects = 0
e_vegetation_bending = 1
sys_flash_curve_tess_error = 8
e_view_dist_ratio = 60
e_max_view_dst_spec_lerp = 0
e_vegetation_sprites_distance_custom_ratio_min = 0.5
e_vegetation_sprites_distance_ratio = 1
e_detail_materials_view_dist_z = 64
es_DebrisLifetimeScale = 0.3
e_cbuffer_resolution = 128
e_dissolve = 1
ca_DrawFaceAttachments = 0
ca_AttachmentCullingRation = 120
;[~]GAME EFFECTS SETTINGS[~]

i_lighteffects = 0
g_ragdollMinTime = 5.0
g_ragdollUnseenTime = 1
g_ragdollDistance = 15.0
g_battleDust_enable = 0

;[~]PARTICLE SETTINGS[~]

e_particles_quality = 1
e_particles_lod = 0.55
e_particles_lights = 0
e_particles_receive_shadows = 0
r_UseSoftParticles = 0
e_water_ocean_soft_particles = 0
e_particles_object_collisions = 0
e_particles_max_emitter_draw_screen = 2

;[~]PHYSICS SETTINGS[~]

e_cull_veg_activation = 20
g_joint_breaking = 0
p_max_MC_iters = 4000
e_phys_foliage = 0
e_vegetation_wind = 0
es_MaxPhysDist = 60
es_MaxPhysDistInvisible = 10
e_phys_ocean_cell = 0
e_foliage_wind_activation_dist = 10
g_breakage_particles_limit = 50
v_vehicle_quality = 1
p_max_substeps_large_group = 5
p_num_bodies_large_group = 25

;[~]POST PROCESSING EFFECTS SETTINGS[~]

r_PostProcessEffects = 0
r_MotionBlur = 0
r_Flares = 1
r_Coronas = 1
r_UseEdgeAA = 0
r_sunshafts = 0
r_colorgrading = 1
r_WaterGodRays = 0
r_DepthOfField = 0
g_Dof_Ironsight = 0

;[~]SHADER QUALITY SETTINGS[~]

q_ShaderGeneral = 0
q_ShaderMetal = 0
q_ShaderGlass = 1
q_ShaderVegetation = 1
q_ShaderIce = 1
q_ShaderTerrain = 1
q_ShaderShadow = 0
q_ShaderFX = 1
q_ShaderPostProcess = 0
q_ShaderHDR = 1
q_ShaderSky = 1
q_Renderer = 1
r_LightsSinglePass = 1

;[~]SPECIFIC SHADER SETTINGS[~]

e_sky_type = 0
e_sky_update_rate = 0.12
r_DetailTextures = 0
r_DetailNumLayers = 0
r_DetailDistance = 0
e_ram_maps = 0
sys_flash_edgeaa = 0
e_vegetation_use_terrain_color = 1
e_max_entity_lights = 4
r_UsePom = 0
r_EnvTexUpdateInterval = 0.050
r_TexturesFilteringQuality = 2
r_HairSortingQuality = 0
r_FillLights = 0

;[~]SHADOW SETTINGS[~]

e_shadows = 0
r_ShadowJittering = 0
e_shadows_max_texture_size = 256
r_ShadowBlur = 0
e_gsm_lods_num = 2
e_gsm_range = 4
e_gsm_range_step = 2
e_shadows_cast_view_dist_ratio = 0.53
r_ShadowsMaskResolution = 0
e_shadows_on_alpha_blended = 0
e_shadows_from_terrain_in_all_lods = 0
e_gsm_cache = 0

;[~]SOUND SETTINGS[~] CONFIGURE FOR PERSONAL TASTE; BORON

s_FormatSampleRate = 48000
s_CacheSize = 60
s_MPEGDecoders = 16
s_Obstruction = 1
s_ObstructionAccuracy = 1
s_ObstructionUpdate = 0.1
s_SoundMoodsDSP = 1
s_VariationLimiter = 1
s_ReverbType = 2

;[~]TEXTURE SETTINGS[~]

sys_LowSpecPak = 0
r_TexResolution = 0
r_TexBumpResolution = 0
r_TexSkyResolution = 0
r_ImposterRatio = 1.7
r_EnvCMResolution = 0
r_EnvTexResolution = 1
r_DynTexMaxSize = 50
r_TexAtlasSize = 512
r_DynTexAtlasCloudsMaxSize = 32
r_DynTexAtlasSpritesMaxSize = 24
r_VegetationSpritesTexRes = 64

;[~]VOLUMETRIC EFFECTS SETTINGS[~]

r_Beams = 3
r_BeamsDistFactor = 0.5
r_BeamsMaxSlices = 32
e_Clouds = 0
r_CloudsUpdateAlways = 0

;[~]OCEAN/WATER SETTINGS[~]

r_WaterReflections = 1
r_WaterUpdateFactor = 0.05
e_water_tesselation_amount = 1
e_water_tesselation_swath_width = 5
r_WaterUpdateDistance = 0.2
r_WaterCaustics = 0
r_WaterReflectionsQuality = 0
e_water_ocean_fft = 0
q_ShaderWater = 1
r_WaterReflectionsMinVisiblePixelsUpdate = 0.01

This for me is great because am able to squeeze as much fps by disabling eye candy shit

There a line in top that goes cl_packetrate and cl_bandwidth this can be change if you having lag or getting kick out of the server.
My ones are set to 100 for both.

Hope this helps and if you need to ask question then just ask
Update: Here the rapidshare download to just copy and paste the file into the folder
http://rapidshare.com/files/325993649/system.cfg
More Update: here the link to see what every cvar does and change it to your system specs
http://forums.steampowered.com/forums/showthread.php?t=1027987
BEWARE SOME OF DOES CVARS ARE LOCK IN THE SERVER SO IF YOU CHANGE THEM YOU MIGHT GET KICK FROM THE SERVER
Back to top Go down
KarmaFTW
Moderator
KarmaFTW

Posts : 2056
Points : 7891
Join date : 2009-01-02
Age : 35
Location : in the bushes outside your window

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySat Dec 26, 2009 11:05 am

done this so did serbz and this does give a noticeable change, less lag, the environment looks much better
Back to top Go down
sErBz
Guest


Posts : 582
Points : 6542
Join date : 2008-10-05

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySat Dec 26, 2009 11:34 am

mmm still to comment on the lag for me, because this appears to be higher than low, i don't think i will keep all the settings but for now it has stopped me from constantly being kicked from the server.
Back to top Go down
cosmic
Senior FTW Member
cosmic

Posts : 2001
Points : 8115
Join date : 2008-10-08
Age : 51
Location : The cosmos

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySat Dec 26, 2009 11:50 am

makes all the textures flash for me...deleted.
Back to top Go down
buckethead121
Senior FTW Member
buckethead121

Posts : 978
Points : 6906
Join date : 2008-10-27
Age : 39
Location : Hamiltron

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySat Dec 26, 2009 4:16 pm

Well i will try to make a application to make a custom config file from scratch, also i manage to get custom loadout by a keybind
So if i want a standard kit which for me consist of:
*Scar with attachements (laser,assault scope and silencer)
*3 granades
*1 smoke granade
All i need to do now is press F2 and it will buy it for me if i got enough pp
So i am also going to try to make a application to do all the hardwork, so you cunts can just check which items you want to be on you custom loadout and then bind a key to them
Very Happy
Back to top Go down
ColdPreacher
Guest
ColdPreacher

Posts : 2104
Points : 8106
Join date : 2009-02-04
Age : 34
Location : Melbourne

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySun Dec 27, 2009 12:22 am

lol they got em for free to download on my crysis. just search buy script on their forums.
Back to top Go down
Dessicrater
Senior FTW Member


Posts : 2783
Points : 8760
Join date : 2009-02-19
Age : 41
Location : Porto, Victoria

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySun Dec 27, 2009 1:20 am

seems fine for me 50-75 frames a second, although I still cant see cloakers fuck all, someone know any settings to make cloakers stand out? haha
Back to top Go down
Guest
Guest



Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySun Dec 27, 2009 1:42 am

set cl_noobfactor to 0
Back to top Go down
Charlie
Senior FTW Member
Charlie

Posts : 2074
Points : 8204
Join date : 2008-10-03
Age : 37
Location : Adelaide

Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW EmptySun Dec 27, 2009 3:58 am

lol tre
Back to top Go down
Sponsored content




Custom CFG For CW Empty
PostSubject: Re: Custom CFG For CW   Custom CFG For CW Empty

Back to top Go down
 

Custom CFG For CW

View previous topic View next topic Back to top 

 Similar topics

-
» Custom map opinions
» Awesome Custom Configuration
» crysis settings keep going custom
» Cry Wars custom map wont work?
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Clan FTW Australia :: First Person Shooters :: Crysis Wars :: General Discussion-
Jump to: