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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: List of known 'glitches' Mon May 04, 2009 10:02 am | |
| Here's a list of glitches in game, or mechanics that, while aren't really glitches, can sometimes be a bit un-happy-making:
Physics/Engine: If you're playing on a map involving a body of water, and you jump from a high distance into it, try to avoid pressing forward and looking down at the water, as this may for some reason cause the game to treat it like solid ground (just like water would act in real life) causing you to die (as a suicide).
Graphics/Engine: After a player throws a nade, their player model may have the arm raised in the air, and the arm holding the gun aiming at the ground, and may continue running around like this looking quite hilarious. This will stop after that player prones or crouches.
Graphics/Engine: Sometimes when a player speed mode runs and jumps, or gets out of a car, they appear in the jump / driving position and just float around. This is not a hack, just an engine glitch that has failed to make the model go from the single frame position into its proper animation.
Graphics/Engine: Reload times are sometimes shorter than the time it takes a player's model to do the reload animation, where sometimes itll look like they are shooting the ground while reloading yet hitting other players.
Clever Claymore: The claymore will detonate when a player moves over it at the direction it is facing, indicated by an arrow which you can see on friendly claymores. Any enemy player in a vehicle who drives over a claymore will detonate it, which can sometimes destroy utes and jeeps and / or just kill the players driving them. They won't do very much / any damage to armored vehicles though.
Not-So-Clever Claymores: While claymores only detonate on enemies, they will hurt and sometimes kill teammates. Be careful when pushing enemies over friendly clays that youre not too close.
Last edited by your dog on Tue Jun 16, 2009 12:12 pm; edited 4 times in total |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: The Player Model Mon May 04, 2009 10:15 am | |
| this one takes some explaining..
In crysis, the game works by generating your player model which you take the first person view of, for registering all your hits. On your screen, your gun and arms are actually part of your HUD and do not necessarily reflect what your player model is doing. The camera, actually takes the position of where your player model's neck is (as opposed to eye level), where the top of the screen is usually the forehead, and the bottom around the chest area. This camera sits a few 'inches' in front of the model to ensure the model doesnt get in the way, although sometimes when there is alot of lag you will see the model move into the camera. This is important for a few reasons:
- Bullets are programmed to fly out from about chest level, and about a 'foot' in front of the model or so. When players reload and immediately try to shoot, their HUD will display the gun immediately coming up, while the animation of reloading may be 'delayed' and still going on, making it look like they are shooting while reloading. A similar effect can be seen when people strafe, or sprint, as the engine may be still trying to show the model in a position with the gun down, yet for the player their HUD shows it is up and shooting. - As the camera is about neck-level, this means while it may seem you are well behind cover the enemy can still shoot you because they can see the top of your head.
- While your 'HUD' arms and gun try to simulate what the model is doing, they won't necessarily reflect it. sometimes your arms can be sticking out from corners where you don't think they are, or...
- ...When you prone, your camera drops down to ground level. Typically the game will prevent players proning where it can't portray the model due to object or terrain obstructions. However, if you are on a suspended piece of terrain like a roof, stairs, walkway, top of a rock, etc, where there is no terrain blocking you any other side, when you prone your model will lie flat. This means people will see your legs sticking out. Also if you're on suspended terrain with thin walls on either side, such as walkways or stair wells, your legs WILL stick through the thin walls over the side, and allow enemy players to shoot them. Take this into consideration when proning on thin walkways or the top of energy sites, or stairs, as your legs WILL stick out through the building allowing the enemy to shoot you.
- As the laser sight on guns is part of the model , it may not do the same as what your HUD shows. Sometimes your model may be holding the gun at such an angle the laser sight is sticking out quite obviously when proning or even through thin walls you may be too close to. Take this into consideration when walking around with the laser sight and taking cover.
Last edited by your dog on Mon May 04, 2009 10:54 am; edited 2 times in total |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: List of known 'glitches' Mon May 04, 2009 10:20 am | |
| really really stupid claymores: if you place a claymore then you die and swap teams (or are autto swapped) the claymore remains on the team you were on, so if you or a teammate step on them it will count as a teamkill/suicide by you. really shits me off when it happens
noclip hax? on the map crossroads, the hill slope from the bunker on the US side to the proto is littered with rocks you can climb into in prone mode. Some are big enough to accommodate your whole body and you can still shoot out of em. Be warned that enemys can shoot into them so take a silencer and some nades with you. |
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Lilboots Guest
Posts : 2081 Points : 8058 Join date : 2008-11-17 Age : 37 Location : Brisbane
| Subject: Re: List of known 'glitches' Mon May 04, 2009 3:09 pm | |
| yea tulzers face is a glitch on a good day, |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Thu May 28, 2009 10:32 pm | |
| Mouse on Screen glitch: Sometimes crysis will glitch where your mouse cursor will appear on screen in game when it shouldn't be.
To fix this (apart from restarting crysis) turn your HUD off and on again.
Do this by opening the console, and typing: cl_hud 0 for off cl_hud 1 for on
EDIT: does not work, my bad
Last edited by your dog on Sun May 31, 2009 6:02 pm; edited 1 time in total |
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Delta Guest
Posts : 100 Points : 5829 Join date : 2009-05-08 Age : 31
| Subject: Re: List of known 'glitches' Fri May 29, 2009 9:01 am | |
| haha is that how you fix it i would always restart crysis and get so pissed |
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Guest Guest
| Subject: Re: List of known 'glitches' Fri May 29, 2009 9:04 am | |
| delta man your such a fag. |
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Delta Guest
Posts : 100 Points : 5829 Join date : 2009-05-08 Age : 31
| Subject: Re: List of known 'glitches' Fri May 29, 2009 9:06 am | |
| uh huh |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Fri May 29, 2009 10:19 am | |
| i only worked it out last night while messing around on the server, turning my hud on and off and at some point i got that glitch. i turned the hud off and on again and it went away! yaaay!
after how long lol finally worked it out.. btw keep posts on topic |
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Delta Guest
Posts : 100 Points : 5829 Join date : 2009-05-08 Age : 31
| Subject: Re: List of known 'glitches' Fri May 29, 2009 10:21 am | |
| yea you can get the glitch by using xfire ingame chat while loading a map |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Fri May 29, 2009 11:26 am | |
| i tried it and it didnt work |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Fri May 29, 2009 11:51 am | |
| - SylerFTW wrote:
- i tried it and it didnt work
getting the glitch or fixing the glitch? better test this more.. |
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Earz4life Guest
Posts : 457 Points : 6290 Join date : 2009-02-17 Location : Lurking
| Subject: Re: List of known 'glitches' Fri May 29, 2009 12:05 pm | |
| I get that all the time. Just alt-tab twice and it fixes it (i.e. bring it out and back into fullscreen). |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: List of known 'glitches' Fri May 29, 2009 12:11 pm | |
| sound glitches: if your sound cuts out or you here a gun firing repeatedly, type s_soundenable 0 and then s_soundenable 1 into the console to fix it |
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Delta Guest
Posts : 100 Points : 5829 Join date : 2009-05-08 Age : 31
| Subject: Re: List of known 'glitches' Fri May 29, 2009 12:17 pm | |
| ummm.... or you can just swap your gun that always works for me |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Sat May 30, 2009 5:00 am | |
| - delta wrote:
- ummm.... or you can just swap your gun that always works for me
not if you get it while in an alien vtol (can be done by changing perspectives while shooting the MOAR) |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Sat May 30, 2009 5:01 am | |
| i'm a glitch |
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ifweavfnya Guest
Posts : 710 Points : 6420 Join date : 2009-01-03 Location : Where you least expect it
| Subject: Re: List of known 'glitches' Sat May 30, 2009 5:10 am | |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Sat May 30, 2009 6:29 am | |
| the gun repeating sound thingo i do the same as delta
the take off the mouse glitch dont work. im just like cbf restarting. im used to it nowadays anyway. |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Mon Jun 29, 2009 10:03 pm | |
| Console doesn't open: sometimes this is because of your keyboard. you can reconfigure the key binding for console.
in the config folder in your Crysis Wars directory, where the game is installed, ie; ...Crysis Wars\Game\Config
create a file in notepad containing the line 'con_restricted 0' and save this as 'autoexec.cfg' in the above directory. make sure when you save it, you click the arrow under where you enter the file name to make it 'all file types' otherwise it will save as a textfile document and not a .cfg file which is what you want.
the console should work now. if not, in that same file add the following line; con_restricted 0 bind f11 ConsoleShow
the key specified after 'bind' becomes the new key to open your console.
Last edited by your dog on Mon Jun 29, 2009 10:44 pm; edited 1 time in total |
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Delta Guest
Posts : 100 Points : 5829 Join date : 2009-05-08 Age : 31
| Subject: Re: List of known 'glitches' Mon Jun 29, 2009 10:13 pm | |
| Thanks Doggie i never knew that |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Mon Jun 29, 2009 10:47 pm | |
| - delta wrote:
- Thanks Doggie i never knew that
twice now ive had problems getting the console open in Wars. two things have changed to my comp: (1) new keyboard: G15 (2) new OS: Windows 7 it could be either of them, but the console has worked before and worked after using that fix. however if this fix doesnt work or my console messes up again ill unplug my G15 and try my old keyboard which never had a problem. i reckon its Windows 7 most likely not being completely polished. or could be the fact maybe i use that .cfg trick before and when i recently installed something changed but i dont think so seeing as it was working a bit with windows 7 and without that file. |
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Earz4life Guest
Posts : 457 Points : 6290 Join date : 2009-02-17 Location : Lurking
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 3:35 am | |
| MOST FUCKING ANNOYING GLITCH: (for me) Everyone knows you can kill yourself in the alien vtol by the moac bullets cliping through the wings and hitting you in the face, correct? WELL IT CAN ALSO BE DONE IN A STANDARD VTOL Solution: only buy tank vtols until someone figures out how to fix this. One way to do it might be to very slightly speed up the projectiles ( *look over here modders heres your solution do what the ears says* ) |
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DaPony Guest
Posts : 247 Points : 6054 Join date : 2008-11-23 Location : Look through your window!!!
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 3:53 am | |
| - your dog wrote:
- delta wrote:
- Thanks Doggie i never knew that
twice now ive had problems getting the console open in Wars. two things have changed to my comp:
(1) new keyboard: G15
(2) new OS: Windows 7
it could be either of them, but the console has worked before and worked after using that fix. however if this fix doesnt work or my console messes up again ill unplug my G15 and try my old keyboard which never had a problem. i reckon its Windows 7 most likely not being completely polished.
or could be the fact maybe i use that .cfg trick before and when i recently installed something changed but i dont think so seeing as it was working a bit with windows 7 and without that file. Dog its deffenietally something u did, i has G15 and win7 x64 no problems with game at all |
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Guest Guest
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 3:54 am | |
| ive got a better solution: dont use vtols. |
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Earz4life Guest
Posts : 457 Points : 6290 Join date : 2009-02-17 Location : Lurking
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 3:57 am | |
| Thats a good one coming from you trae |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 4:03 am | |
| rofl wounded
um Pony, unfortunately 'i have this and that so it must be you' isnt proof of anything as computers are the most tempermental things in existance after women |
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Jarhead Guest
Posts : 313 Points : 6087 Join date : 2008-11-05 Age : 31 Location : Belcyde NSW
| Subject: List of known 'glitches' Tue Jun 30, 2009 5:56 am | |
| If its ur gun that keeps makin that repetitive sound glitch just drop the gun and pick it back up
usually works for me .. |
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Dessicrater Senior FTW Member
Posts : 2783 Points : 8760 Join date : 2009-02-19 Age : 41 Location : Porto, Victoria
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 6:18 am | |
| nah farken way, you keep firin that thing, I swear it makes people drop quicker cos by god it sounds nuts when you start shootin too, sounds like a minigun. brrbrbrrbrbrbrbrbrbr! |
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DaPony Guest
Posts : 247 Points : 6054 Join date : 2008-11-23 Location : Look through your window!!!
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 6:28 am | |
| lol ive got a even quicker fix jar. change weapons and then change back |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 6:53 am | |
| NO FOR FUCKS SAKE urgh stfu pony
just a simple single fix is all thats needed
s_soundenable = 0 s_soundenable = 1
works every fuckin time
sometimes i use it just for kicks cause its fun and if youre too lazy then why do you even play computer games?
theres different causes each time some sound messes up. its also not always gun sounds it can be heaps of sounds that mess up. sometimes theres a lack of sound. |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 7:35 am | |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 7:52 am | |
| just type it and stop being lazy..
clearly you made a mistake in that .cfg
it should be ' bind np_7 pb_rcon x_spawn tulz 0 helicoptermissile ' |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 8:33 am | |
| actually i ha a speacial one set up for a special friend pb_rcon x_spawn iZombie 0 TACProjectile |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 8:50 am | |
| who the fuck is izombie?
and tacprojectile is useless on AusServer i like MINE better.
maybe you should go talk to Fatbabyjesus and he can lend you some shitty hacks? |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 9:17 am | |
| izombie is sasstraliass, and tac projectile does work on aus i hav done it |
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Earz4life Guest
Posts : 457 Points : 6290 Join date : 2009-02-17 Location : Lurking
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 10:31 am | |
| Yeah but it does no damage against infantry, which i why i have x_spawn clerk 0 helicoptermissile |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 11:23 am | |
| yeah tulzer, SHEESH didnt you know?
oh really i didnt know who iZombie was though i dont see them around? |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 11:59 am | |
| ooh i found a random glitch today. well technically boots did for sum reason i was completely invisible to every single one the game didnt recognize me when i entered enemy buildings so they wouldn't no i entered. and basically i could walk around without being shot at although it stopped after i died |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 2:00 pm | |
| its called the trip command in cloak |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 2:08 pm | |
| eh?
x_trip?
i dun remember tripping |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Tue Jun 30, 2009 4:49 pm | |
| no !trip, or u can manually trip people from console somehow |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 2:06 am | |
| so if im in cloak and someone types that in i become invisible to every1? werent any admins on at the time though boots only had 4pp |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 2:52 am | |
| did u fall over?, if not it was a one off, congrats |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 4:37 am | |
| aww gay. wouldnt mind having that little glitch while versing wounded XD |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 6:12 am | |
| cant hear me nothing. boots was literraly walking through me rofl. not cloak invisible either. XD |
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n vncnRPL Guest
Posts : 788 Points : 6807 Join date : 2008-11-13
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 6:19 am | |
| if u magically do it again....WE'LL BAN YOU FOR GHOSTING |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 6:51 am | |
| you mean, * I * will BAN YOU FOR GHOST HACKS!!! |
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ColdPreacher Guest
Posts : 2104 Points : 8106 Join date : 2009-02-04 Age : 34 Location : Melbourne
| Subject: Re: List of known 'glitches' Wed Jul 01, 2009 7:54 am | |
| pfft not a hack. it was a one off thing dw |
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your dog FTW Clan Member
Posts : 3060 Points : 9268 Join date : 2008-10-28
| Subject: Re: List of known 'glitches' Tue Jul 14, 2009 3:37 pm | |
| Running Crysis Wars in DX9
if you use vista or win7, in your shortcut to the Crysis .exe , right click, go to properties and where it says the location of the exe, add -DX9 to the end, ie;
"C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe" -DX9
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