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sErBz



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PostSubject: Few new suggestions   Thu Oct 15, 2009 5:13 pm

Hey guys just thought i might suggest a few things whether they go through or not is up to you guys ofcourse.

1. Ping Kick Limit

I think that at the moment the ping kick limit is set a little too high (200). I think that this limit should be reduced to 180 or even 150. Just about everyone who plays is under 100 ping, it just so happens that there is usually the odd person or two who come in and has a ping just under the limit and are able to keep playing. However, these people lag like fuck and appear out of nowhere and you don't even know how you died.

2. Removal of Freeze Vtol

I think that the Guasse vtol is a good Vtol to have to counter other Vtol's though i think have a Vtol which freezes all other vehicles is way to over powered. Other enemy vtols except gausse vtol's at a distance and good aim have no chance. Aside from a Guasse tank, no vehicle really has a chance up against this vehicle and even that could turn into quite a battle. The high price for the vehicle (around 1500 prestige i think) does make the situation a little better since it is really hard to achieve that amount of prestige though once it is achieved i think that whichever team owns that vehicle almost automatically dominates.

If you guys don't want to remove the vtol i would suggest atleast drastically reducing the range of the freeze ray meaning that the vtol has to get really close and personal giving other enemy aircraft the chance to get away, and anti aircraft artillery the chance to put in enough bullets to kill the son of a bitch.

3. Level Rotation

The level rotation at the moment i find to be quite annoying. All the maps in the rotation are good, i just don't like how they are set out. This is just my opinion, though i'm sure plenty will agree. I was thinking that instead of having what is in place at the moment which is an infantry map followed by a vehicle map, we could have two infantry maps followed by two vehicle (or larger) maps.

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Ubberman



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 5:28 pm

I agree with freeze vtol. On mesa once i was there, and ever time the team would buy a nuke and i would get my alien vtol, fly over destroy it and go hide. I think the moac is overpowered as well
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sErBz



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 6:12 pm

Moac as a handweapon is not that overpowered actually, all you have to do is keep moving your mouse around quickly and you will shake out of it. The moac has time that it needs to build up before it can start firing, by this time the user of the moac could be easily killed.

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Ubberman



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 6:15 pm

i ment moac tank or do i mean moar, i get confused. the one that shoots the shards of ice. The vtol of that is overpowered
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LilbootsFTW
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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 6:31 pm

ive always had the problem with the ping kicker but decoy has 130 140 so if it was to go down it would only be to 150. but thats not my place to say...

and yea the freeze vtol is fun lol, i cost soooo much and wen you blow them up its really a good feeling

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ClerkWithKnife



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 6:31 pm

I agree with ubberman about the MOACVTOL but it is a fair anti tank weapon, its simply too cheap for its damage. If you replace the AlienVTOL with the MOACVTOL for the same price it is still a very powerful anti-tank option but it does take a fair bit of skill to use properly because of the delay on the ice shards.
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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 8:08 pm

+1 to ping kicker
+1 to freeze
-1 to level rotation
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Lord White



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 8:39 pm

I agree with the Ping limit, some of the laggier plays are good players in there own right but when they lag like shit they are impossible to kill. Some examples are Renne and some Japanese people. Freeze vtols are overpowered like batshit but a increase with the Twin moac vtol would be good (even If I love kicking ass with it). level rotation seems fine but you FTW guys should put Impact and Ruins in again.

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=AoS=cacophony



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PostSubject: Re: Few new suggestions   Thu Oct 15, 2009 8:47 pm

I have always thought that the new vtols are fucked.how can u compete against 4 freeze v tols thaT are silent.why have 4 v tols per side fucking sux when the pilots are good.it should be2 v tols per side only an no silent ones cause i have nearly rage quit cause of this . v tols are good only for new players getting into the game .
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Basejj



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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 12:24 am

yeah i dont like the new vtols prob because my console is stuffed and i carnt get them but yeah i dont agree with putting ruins back in thou impact is thats the map im thinking of yeah bring it back that was the first map i ever played on this game and also im sure the map rotations are random but may bew mistaken

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CharlieFTW
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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 12:29 am

more power on the fy's with an increase of recoil if applicable.

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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 2:36 am

i was going to deal with that charlie...but then i got got dismissed by the clan Razz
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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 9:32 am

I want titties in the game too, stripper poles inside the bases with digital strippers ripping it up, add it or your banned!

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sErBz



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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 9:41 am

Dessicrater wrote:
I want titties in the game too, stripper poles inside the bases with digital strippers ripping it up, add it or your banned!


This ain't fucking duke nukem 3d. Lol.


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SylerFTW
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PostSubject: Re: Few new suggestions   Fri Oct 16, 2009 9:44 am

CharlieFTW wrote:
more power on the fy's with an increase of recoil if applicable.


yeh it lacks power.

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